GLBrain so far did not opt for a mobile app solution simply because of the fact,
that this due to the regulations of app providers will heavily impact our data
protection and privacy rules allowing the providers all our users data.
We have developed all our platform in an auto responsive version to adapt to all devices.
Everyone may create his own “APP” or various “APPs” on all levels allowing direct access to whatever bookmarked this way.
How to add GLBrain to your Home Screen on Apple Devices
Launch the Chrome or Safari browser on Apple’s iOS. Tap the Share button on the browser’s toolbar (that’s the
rectangle with an arrow pointing upward). It’s on the bar at the top of the screen on an iPad,
and on the bar at the bottom of the screen on an iPhone or iPod Touch. Tap the Add to Home Screen icon in the Share menu.
You’ll be prompted to name the shortcut before tapping the Add button.
The shortcut can be dragged around and placed anywhere, including in app folders —
just like a normal app icon. To create app folders on iOS, touch-and-drag an app’s icon onto another app’s
icon and hold it there for a moment.
How to add GLBrain to your Home Screen on Android Devices
Launch Chrome for Android and open the website or web page you want to pin to your home screen.
Tap the menu button and tap Add to homescreen. You’ll be able to enter a name for the shortcut and
then Chrome will add it to your home screen.
The icon will appear on your home screen like any other app shortcut or widget, so you can
drag it around and put it wherever you like. Chrome for Android will load the GLBrain website as a
“web app” when you tap the icon, so it will get its own entry in the app switcher and won’t
have any browser interface getting in the way.
Other popular Android browsers also offer this feature. For example,
Firefox for Android can do this if you tap the menu button, tap the Page option, and tap Add to Home Screen.
Cluster GLBrain Applications
All bookmarked GLBrain Applications can be clustered in one Tab.
This allows to access all needed levels of GLBrain under I Application on the device